Design Technology, Food, Creative Media, Art and ICT

“Your success will not be determined by your gender or your ethnicity but only by the scope of your dreams”
– Zaha Hadid (1950 – 2016)

Design Technology at Stanley High School allows the pupils to explore Technology beyond the National Curriculum and build the next generation of engineers, creators and designers. The students will acquire the necessary skills to operate fully as industry experts and have an innate passion to always ask why.

The Design Technology curriculum provides a platform that incorporates the application of Maths and Science in all learning opportunities. The department promotes active participation from the pupils and in turn create well-rounded individuals with transferable life skills.

The diversity of our project work prepares and equips all pupils to embody British values and the role of design technology to ultimately develop a forward-thinking, skilled and professional workforce for the future. Pupils at Stanley High School are encouraged to partake in a wealth of extra-curricular opportunities to enable the students to become familiar with a variety of contexts and place greater value on the place of Technology in their lives and in the wider world.

In the department, the pupils thrive from a positive culture and climate, which enables skilful delegation and the ability to play to the strengths of all pupils. We promote a positive, yet challenging climate where pupils are encouraged and supported to take risks and have high expectations that are clearly modelled by our experienced staff then having the recognition for doing so.

We are proud to have a team of staff that have wealth of experience and enthusiasm:

  • Subject Leader of Technology, Teacher of Food, Btec Creative Media and Technology – Miss C Smithies
  • Teacher of Design Technology – Miss K Green
  • Teacher of Computer Science – Mr K Fraser
  • Teacher of Fine Art – Mrs McAlister
  • Teacher of Fine Art – Mrs E Ward
  • Teacher of Food and Nutrition – Mr J Sconce
  • Technician for Technology – Mr A Pinder

KS3 Curriculum

Year 7-8

Per fortnight pupils have:

  • Four lessons of Design Technology on a rotation (Design Technology, Food and Nutrition, Graphics)
  • Two lessons of Art
  • Two lessons of ICT

The Design Technology area deliver projects enabling students to experience and develop skills in modelling, designing, drawing, painting, food preparation and nutrition, computing with a good grounding in health and safety in the workplace. The project and areas of delivery are:

Design Technology (workshop)

Year 7 – Architectural clock – Pupils research, design and make a clock inspired by famous architects. Using both hand tools and CAD CAM, pupils create a free-standing clock from plywood and acrylic.

Year 8 – Pendant Keyring – Pupils design and make a pendant keyring based on a theme of their choice. Learning about the process of metal casting, pupils create a CAD-CAM mould to then create a pewter cast keyring before using hand tools to create a professional finished product that they can package.

Food and Nutrition

Year 7 Basic Cookery – Pupils learn basic recipes to learn the basic life skills needed to cook savoury family meals.

Year 8 Staple Foods – Pupils learn how to work with staple foods to create savoury and sweet family meals.

Students in KS3 and KS4 cook at least once a week. Ingredients provided for students who are eligible free school meals and pupil premium.

Graphics/ Creative Media

Year 7 – Southport Pleasure land project – Pupils research and design a new business logo and merchandise for Southport Pleasure land

Year 8 – Design a business – Pupils research, design and make a 3D model for a business.


Year 7 Confectionery project – pupils research artists who depict images of confectionary.  They draw from direct observation, take photographs, learn how to mix and apply coloured media and develop ideas for an individual final piece.

Year 8 Insects projects.  Pupils research contemporary artists who work in design, fashion, craft and through the medium of Fine Art.  They develop skills in drawing, painting and sculpture to enable them to produce a creative piece of work.


Year 7 – Introduction to programming, computer hardware, introduction to HTML, scratch programming, virtual MicroBit programming.

Year 8 – My digital world, binary number system, introduction to Python programming, HTML and CSS, Scratch

Year 9

Design Technology, Food and Nutrition, Computer Science and Creative Media are on a rotation in Year 9. Students get to experience another rotation so they can get a flavour of the courses delivered at GCSE before they choose to opt.

 Design Technology (workshop)

For the final project before thinking about options, pupils create a desk lamp from acrylic and plywood, using both CAD-CAM, hand tools and machinery. A circuit will be created to power the strip LEDs to the lamp to make it fully functioning.

Creative Media Graphics

The pupils engage with the theory behind filmmaking; they look at how camera angles, lighting, sound and editing techniques affect how the audience responds to the films. They then produce advertising materials for Netflix creating their own designs, photography and editing techniques using Adobe Photoshop.

 Food and Nutrition

Pupils look at food miles and international food theory. They then design and prepare foods from all around the world to learn about different cultures and religions.

Students in KS3 and KS4 cook at least once a week. Ingredients provided for students who are eligible: free school meals and pupil premium.

Computer Science

Influential people in Computer Science, computer networks, Python programming, HTML, CSS and JavaScript, Scratch

Art is on a rotation with Drama and Music in Year 9.

During Year 9 Art lessons students develop skills in art formal elements and experimenting with different media. They are building their skills for developing their work in Years 10 and 11. The project which we study to develop these skills is mythical creatures.

As a team, we promote a diverse range of practical, teaching skills and knowledge, as experts within our own fields.  Pupil Voice has demonstrated praise for our relationships within the department and with students. Because of a successful KS3 delivery of the curriculum, the department has had a consistently high percentage in the number of students that choose to take the qualifications we offer at KS4.

At Stanley High School the Technology department provides a practical skill-based vocational led curriculum. This ethos is strengthened by staff offering an extensive range of extra-curricular options:

  • Technology Tuesday Club 3-4pm (Week B)
  • Tuesday Cookery Club 3-4pm (Week B)
  • Tuesday Photography/Photoshop workshop 3-4pm (Week B)
  • Tuesday KS4 Catch-up intervention 3-4pm (Week A)
  • Art lunchtime coursework catch-up
  • Lego lunchtime club every Tuesday

These are the qualifications we offer at KS4:

  • EDUQAS GCSE Computer Science
  • EDUQAS GCSE Food Preparation and Nutrition
  • EDUQAS GCSE Design Technology
  • BTEC Tech awards in Creative Media
  • AQA GCSE Fine Art

The curriculum caters for the individual needs, abilities and requirements of all our pupils.

At KS4 pupils also engage with local and national competition opportunities for the More Able for example: Rotary cooking competition, Rotary Technology tournament and Southport College’s Bake-off.

How are SEND students supported in Design Technology?

  • Small class sizes and TA support
  • Where applicable teachers will adapt the schemes of work and scaffold to suit the needs of the students
  • After school and extracurricular provision is available
  • We are proud to say that the Art and Design: Fine Art GCSE has consistently had both SEND and disadvantaged students over achieve

How are disadvantaged students supported in Design Technology?

  • Pupils have access to catch-up sessions
  • Resources, ingredients and equipment are paid for
  • We have funded places on educational visits and trips for PP students
  • Bespoke intervention

How are More Able students stretched in Design Technology?

  • Entry to local and national competitions
  • Enrichment visits to further education establishments
  • Access to A-level material provided by staff
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